San Diego, California – February 2026

Brighten Learning, Inc. Announces Leadership Transition, Consolidation, and a New Brand Experience

We are excited to share an important update about the evolution of our organization, one that reflects our growth, renewed focus, and ongoing commitment to supporting students, educators, clinicians, and families through high-quality social‑emotional learning (SEL) programs.

For many years, Brighten Learning has operated as the business name for The Language Express, Inc., creators of The Social Express® and Cool School™. During this time, Brighten Learning has grown into a trusted partner for SEL in classrooms, therapy settings, and home environments across multiple countries.

On September 1, 2025, we completed a planned and carefully executed leadership transition and organizational consolidation designed to strengthen our operations and prepare us for the next phase of growth, product innovation, and educator support.

Leadership Transition

On September 1, 2025, Marc Zimmerman, Founder of The Language Express and the creator of The Social Express®, transitioned from his operational leadership role into a long‑term position on the Brighten Learning Advisory Board. Marc’s vision and dedication to helping learners build meaningful social‑emotional skills continue to help guide our mission.

At the same time, Huy Ly, formerly Chief Technology Officer, became the Chief Executive Officer of the newly formed Brighten Learning, Inc. With more than a decade leading our technology and platform development, Huy brings deep continuity and a clear, student‑centered strategic direction for the future of our programs and services.

Corporate Consolidation & Rebranding

Alongside this leadership transition, all assets, programs, and operations were unified under Brighten Learning, Inc. This consolidation strengthens our internal alignment and creates a more efficient foundation for improving our products, supporting educators, and delivering a consistent and accessible experience for all users.

As part of this transformation, we are proud to introduce our new logo and redesigned website. These updates reflect our evolving identity: modern, student‑focused, mission‑driven, and committed to providing high‑quality SEL solutions.

  • a more unified and intuitive customer experience
  • improved navigation and accessibility
  • simplified access to program information and support
  • a clearer expression of our mission, values, and long‑term direction

We invite you to explore the new look at www.brightenlearning.com.

Infrastructure Upgrades for Better Performance

Over the past several months, we have also upgraded all of our servers and core infrastructure. These enhancements deliver faster performance, improved reliability, and a smoother experience across our programs. This investment ensures that our platform is ready to support new content, new apps, and the long‑term needs of our schools and learners.

A Note to Our Customers and School Partners

We recognize that this announcement may come as a surprise, especially since the transition occurred several months ago. We chose to share the news at this time so that our internal systems, new platform updates, and refreshed brand could all launch together in a smooth and coordinated way.

This timing also reflects our desire for the leadership transition to be introduced within the context of progress. Our new CEO, Huy Ly, felt it was important to step into the role under the updated brand identity, one that better represents the direction we are moving as an organization and the continued evolution of our social‑emotional learning programs.

Aligning the announcement with our rebrand allowed us to present a unified message: renewed focus, modernized tools, and a stronger foundation for serving educators and students. We wanted the transition to feel like a step forward, not simply a change in title.

Throughout this period, your access, student accounts, customer support, and program functionality have remained unchanged and uninterrupted. Your classrooms were always our priority.

Thank you for your patience and trust. Our mission remains focused on providing stability, clarity, and increasing value for the educators and students we serve.

What’s Coming Next

2026 represents one of the most exciting phases in our history. This year, we will be:

  • modernizing our entire technology infrastructure
  • expanding program content and SEL curriculum resources
  • enhancing user experience across all platforms
  • releasing brand‑new mobile apps for:
    • The Social Express® (iOS + Android)
    • Cool School™ (iOS + Android)

These improvements reflect our commitment to delivering more value, greater flexibility, and more impactful tools that educators can trust to support student growth and social‑emotional development.

Our Mission, Stronger Than Ever

Our mission remains unchanged: to empower learners with engaging, effective social‑emotional learning experiences. This leadership transition, organizational alignment, and refreshed brand identity position us to better serve our community with stronger technology, clearer communication, and an expanded vision for the future.

We are grateful for your continued partnership and excited for everything ahead. To explore our new look and stay informed about upcoming releases, please visit:

www.brightenlearning.com

We’re excited to share that Brighten Learning has a new logo, a fresh look that reflects where we’re headed and the impact we’re striving to make.
This update is more than a design refresh. It’s a symbol of our promise to continue supporting the students, schools, and educators who inspire everything we do. As our programs grow and new ideas take shape, we wanted a visual identity that captures that forward momentum.

Our new logo represents:

  1. A brighter future, the optimism we bring to every partnership and every learner’s journey.
  2. Our commitment to students and schools, the belief that every classroom deserves tools that are simple, effective, and built with care.
  3. Growth and innovation, our dedication to strengthening the programs we offer today while continuing to build the ones that will shape tomorrow.

You’ll start seeing our new look across our platforms and materials over the coming months. As we transition, our mission remains the same: to help students thrive, support educators, and create learning experiences that truly make a difference.

Thank you for being part of our story. We’re excited for this next chapter and even more excited for what it means for the communities we serve.

Did you miss our @edwebnet edWebinar? Not too worry, you can catch the FREE archived copy here… Best Practices for Managing Differently Abled Students in your Inclusion Classroom.

 

Best Practices for a Successful Inclusion Classroom – edWeb

About the Presenter. Eleazar “Trey” Vasquez III, is Director of the Toni Jennings Exceptional Education Institute and Associate Professor for the Exceptional Education Program in the College of Community Innovation and Education at the University of Central Florida.

home.edweb.net

An old friend returns….Marc Zimmerman of The Social Express, and now Teen Career Path and Cool School…great products for special children grown out of a life experience.

Host

 

 

Highlights and insights from my personal adventures at the epicenter of edtech.

UNPACKING EDTECH | by Mark Gura

I’m back from this year’s FETC in Orlando, just a few miles from Florida’s Space Coast.

While my colleagues back in the trenches in many parts of the country were shivering and hunkering down to weather a soul chilling Polar Vortex, I was basking in the warmth of some of the very best of my chosen field at the annual Future of Education Technology in sunny Florida.

The conference website proudly sang “For nearly 40 years, the Future of Education Technology Conference has gathered the most dynamic and creative education professionals from around the world for an intensive, highly collaborative exploration of new technologies, best practices and pressing issues…“

And for two inspiring days, I danced to that tune.

Sitting down now, I’m pumped and ready to share the highlights of my experience.

Education Reimagined 

In the VIP Lounge a few minutes before he delivered the opening keynote, I found myself chatting with Salman Khan, now famous founder of the Khan Academy. I put him on the spot asking him to give some advice to of my students; I teach graduate, Educational Technology Leadership courses for a few universities.

To his credit, his diligently wrapped his brain around the question, offering that they really need to find people in the field doing good work and ask them lots of good questions. And I’ll hold up my end of the bargain and pass that along to young teachers who, as they become more and more tech savvy, very often find themselves, often unexpectedly, guiding and leading their own colleagues who need authentic, relevant information and advice. In fact, that kind of sums up much of the activity and worth I observed throughout the conference.

Khan’s, keynote was “The One World School House – Education Reimagined” — which is also the title of his 2013 book. He retold the origin story of the Khan Academy, whose goal is to provide a free, world-class education for anyone, anywhere. By now we are familiar with this story of what started out for him with tutoring, over the phone, a cousin who was struggling with math.

Soon, he was struggling to keep up with tutoring request from others and the experience ended up being a global success when another relative suggested he upload his lessons to YouTube. There they were eventually found by Bill Gates who had been looking for such content and shared his discovery of it at a televised conference. The rest is an important bright spot in the recent history of Education.

In fact, millions of students and teachers around the globe currently use the Khan Academy’s free videos and software, which now encompass a large body of subjects. In short, Khan’s ‘Can Do!’ spirit and message of rising to the challenge of today’s educational needs by reaching for the right technology was an appropriate, key note from which to launch the conference. I witnessed many energized young educators over the next two days following Khan’s footsteps.

The Right Stuff

Flying closer to the surface of the real world, district level administrators often wrestle with a thorny, Gordian Knot of organizational, political, and human resource challenges in order to ensure that their district’s technology effectively and safely serves their district well. Crucial aspects of this reality were explored in a very well-conceived and delivered workshop I attended, “Help Wanted: Qualities Transformational Superintendents Look For in IT Leaders.”

In this session, veterans responsible for district technology programs (including former Superintendent, Robert Avossa and CIO, Deepak Agarwal of the Palm Beach County School District; Serena Sacks, CIO of Fulton County Schools (Ga.); and moderator, Bruce Umpstead, Director of State Engagement at IMS Global) offered hard-won firsthand advice.

As I recall, for me, this session took itself to that ‘next level’ I was looking for when Ms. Sachs presented the first of her three touchstone recommendations; that those responsible for technology on a district level keep themselves and those they work with focused on its overarching purpose, to support teaching and learning. I find it very heartening, that CIOs not only recognize, but celebrate this.This is the right stuff; Bravo!

Language Express

It’s wonderful to observe at conferences like this how the body of digital instructional content available to teachers has gotten richer and more complex, offering a greater and greater variety of types and styles of content for different student needs. Truly, it’s amazing to think back over the past two decades to reflect on how the emergence of digital content resources has, by dint of their richness and value, precipitated changes, good ones, in practice along with improved student engagement and learning.

I feel privileged to have had the opportunity to sit down with Marc Zimmerman, head of content provider Language Express, to discuss the suite of 3 digital content series they offer. Marc shared with me that the origin of the materials is rooted in his own life, the kind of story that resonates strongly for me. He is the father of autistic twins and as a father, dedicated to providing the very best experience for them; he sought out the materials he ultimately had to produce on his own as they simply weren’t available elsewhere. These resources provide high quality. engaging “webisodes” that teach foundational skills for social and emotional learning for preschoolers to highschoolers. The research-based animated interactive lessons encourage users to practice real-life social interactions. I highly recommend that readers visit the links below to get a taste of the care and artful attention that clearly went into their design and production.

Language Express now offers the following 3 series that strike me as absolutely perfect for students challenged with the social and emotional aspects of coping and thriving. There’s
The Social Express , which is focused on social emotional learning and helping kids learn how to interact with others appropriately; Cool School, Focused on helping educators manage bullying for both the victim and the bully; and there’s great PD for teachers for this important tool to use with students to prevent bullying and deal with it when it does occur.

The third piece, Teen Career Path, was designed to help special needs kids find a realistic career path and learn skills needed for the workplace. Again in Orlando, close to the Space Coast, I found The Right Stuff.

MERGE

From the MERGE website https://mergevr.com/kids

Showing up on Expo floors like the one I walked for a few heady hours at FETC this year, VR (Virtual Reality) and AR (Augmented Reality) products have proliferated and evolved so that there are some truly startling and practical classroom and budget friendly items currently available. At the MERGE booth I experienced resources intended to supercharge learning in the classroom by equipping students with an exciting toolbox of AR objects, VR experiences, and immersive activities. And the time I spent there convinced me of the potential of their offerings to do just that.

But beyond what seemed, truly like perceptual magic generated by the things placed in my hands by MERGE’s representative, I was very much taken with what, to coin a phrase, seems to be the way MERGE has “school friendly-fied” this variety of resource. I can see teachers and students enjoying and benefitting from these resources easily. But, I’m struggling to come up here with text, a hundreds of years old technology, to adequately describe what is an educational technology very much of the moment. And better than offer more words, let me offer MERGE’s URL https://mergevr.com

Planet Protector Academy

I have to confess, I’m a sucker for this type of thing. Having been a kid myself once (you might not know that from the photo) and having been a middle school teacher for two decades, I know that some approaches simply grab kids by their heartstrings and stir them up in the best possible way. Planet Protector Academy, a social activism oriented animated series, engages students to become part of a team of super heroes who take responsible, down to Earth action to improve the environment. Yes, there’s Environmental Science, English Language skills, and Social Studies themes to learn, too.

Thus, it’s all there; the opportunity to be one of the good guys who fights the good fight, positive group identity, thoughtful reflection on real world problems and solutions for them, and more. Chatting with the caped representatives from this provider was a bright conference highlight for me because Planet Protector Academy seems to me to speak so strongly to the possibility of school supporting the high spirited joy of being a kid. It fosters authentic learning to navigate and prosper in the world kids discover while growing up, even considering the sorry state it’s in currently. May the force of enlightened educators’ interest be with Planet Protector Academy!

Robotics, Robotics, Robotics!

Since my days as Director of STEM Education for the New York City school system, years ago, I have closely followed Student Robotics. I find it heartening that finally this variety of resource and practice is finding its way into virtually every school. Even more importantly, in many cases it’s beginning to migrate from the hinterlands of extracurricular and afterschool programs to being integrated directly into core subjects in the regularly scheduled daytime instructional program. Going hand and hand with this much improved appreciation for Student Robotics is an ever broadening range of materials from a longer and longer list of developers and providers; I encountered a couple dozen at the conference.

This rapidly accelerating expansion of robotics materials types and their applications throughout instructional programs, no doubt, is leaving many educators who now want to make this exemplary best practice part of what they offer their students, not knowing where to even start. This growing need for information and insight will be addressed in an upcoming free special ‘State of Student Robotics: An Educators Guide’ that I am developing for EdTech Digest. The express purpose of this will be to make understanding the instructional and classroom management aspects of this area, as well as purchasing decisions, easier. Watch for the release of this item this spring.

Let me share a couple of outstanding student robotics items that caught my attention at the conference.

First, is a new item from LEGO Education. While there were a few other early entrants into the area of student robotics resource and practice way back in the day, items like the Bee Bot, something around for years and years and which was also being shown on the Expo floor, LEGO Education’s now famous Mind Storms robotics kits, in my opinion, truly broke this space open and introduced robotics to schools. I should know, I purchased and placed in classrooms a good amount of the LEGO materials, personally, back in the 1990s. It was an interesting step forward for them when, a few years back, they introduced their WeDo materials, bringing the age appropriateness down from upper elementary through middle and high school to early elementary.

Now, however, they are introducing Coding Express which is intended for very young children, say, in pre-K and Kindergarten. Essentially, with Coding Express, kids program (YES, program) a kid sized train to move as they direct it to by selecting color coded pieces that the kit scans and gives the train directions as it travels

Truth be told, there were many varieties of robotics and coding resources for very young children to be seen at the conference. What caught my attention at LEGO Education, though, is that this venerable provider has now established a full continuum of materials for the various ages. Under the same brand, there is now a range of materials to take kids from pre-K on up through and beyond middle school and with this consistency, I think; will come both important organizational and instructional advantages.

Demoed at BirdBrain Robotics booth. Click on photo to launch video.

I stopped by the booth of Birdbrain Technologies and, as always, I was impressed with how their approach to robotics blends with required curriculum in ways that teachers can understand and embrace easily.

I also very much appreciate the handmade look of the robotic creations students make with Birdbrain resources. This samples I played with at the booth very much illustrated how students can use robotics to deepen understanding of the work of writers and how they can participate directly in the genre they are studying while learning important STEM skills at the same time. A Birdbrain representative and a classroom teacher user of the materials showed me some highly inventive and artistic robotics creations, some of which I took to be student done kinetic illustrations of poems: quite a “Wow!”

Hello, Yanshee! (and Meebot, too)

Outside Apple’s workshop area, where they offered in-depth experiences for the many educators who lined up down that hallway to be admitted, I picked up their menu of offerings whose siren song was kicked off with the line “Join us as we explore new ways to raise the bar for what’s possible in teaching and learning…” (Sometimes I positively love the spirit that Apple imbues Education with!)

A little further down the hall was Apple’s intriguing “playground” titled Theater of Dreams Inspirational Stories. In both their teacher workshop “Teach Serious Coding in a Seriously Fun Way” and front and center on a table in the playground was UBTECH’s Meebot.

UBTECH’s Meebot.

I sat down with Jeff Piontek, UBTECH’s Head of Education, North America and tried to absorb the head spinning information about the rapid growth of popularity of their materials as well as some of the amazing things being done with them. All this while he gave a quick demo of the amazing Yanshee robot (see video below)

UBTECH Education is a welcome, relative newcomer to the American school scene. Importantly, though, it has teamed up with Pitsco Education, a long trusted and relied on provider in this area. Pitsco will be UBTECH Education’s national distribution partner, working closely with districts to launch UBTECH’s UKITs and Yanshee robots in K–12 classrooms. I think we’ll be seeing these robots in a great many more classrooms soon as a result.

Yanshee Rocks! Click on photo for video.

UBTECH recently announced the launch of its UKIT – a new robotics kit featuring curriculum that is fully aligned with Next Generation Science Standards (NGSS) and Common Core State Standards (CCSS). Its curriculum, developed by experts in their respective fields of science, mathematics and literacy, is designed to teach STEM (Science, Technology, Engineering, and Math) concepts and skills.

The UKIT curriculum also ties STEM literacy into each unit through a literacy prompt that exemplifies the connection between the lesson content and real-world application. During classes, students collaborate or work independently within their “Big Idea Book” to make hypotheses, gather data, and formulate questions about how the hands-on activity with the robot applies in a real-world scenario or as scientific phenomenon.

“The Big Idea Book, in combination with UKIT, serve as a conduit for children to focus on the essence of engineering – their imagination,” Jeff explained. “When teachers use our kits, they teach that the study of robotics is truly interdisciplinary, and that robotics is in all types of mechanics and electronics today. They teach that robotics can use artificial intelligence and that robots can sense and perceive the world around them. Most importantly, teachers convey the possibilities of robotics and that the field will be a part of the future.”

The future, yes, we got a good glimpse of it at FETC. I returned home very pleased to have attended this year’s installment and inspired to know that a conference that focuses on the future of education will continue grow and serve the education community. It’s needed and hey, I understand that next year it will be in Miami—cool!

Mark Gura is a contributing editor for EdTech Digest and author of Getting Started With LEGO Robotics (ISTE). He is a co-author of State of EdTech: The Minds Behind What’s Now and What’s Next. He taught at New York City public schools in East Harlem for two decades. He spent five years as a curriculum developer for the central office and was eventually tapped to be the New York City Department of Education’s director of the Office of Instructional Technology, assisting over 1,700 schools serving 1.1 million students in America’s largest school system.

LAWRENCE — At some point in every student’s life, he or she will be asked about career plans. At the same time, there is a growing national need to improve career readiness for young people, while recruiting talented individuals to careers in science, technology, math and engineering, known as the STEM fields.

A University of Kansas researcher is teaming up with an educational software development company to produce a new video game to prepare individuals with disabilities for transition to postsecondary education and STEM careers.

James Basham, associate professor of special education at KU, is teaming up with Brighten Learning Inc. to develop Teen Career Pathway, an interactive video game designed to interest young people in STEM careers while preparing them for life after school. The work is supported by a Phase II grant from the National Science Foundation’s Small Business Research program. The grant is an extension of a Phase I grant Brighten Learning Inc. received to create digital content designed to help educate young adults about workforce opportunities.

“We are excited to start this project, it provides a great opportunity for supporting students with disabilities in investigating various STEM careers,” Basham said. “These funds provide another opportunity for us to develop a partnership and make an impactful contribution to families, schools and society.”

Teen Career Pathway uses the Universal Design for Learning framework to teach young people critical life, social and academic skills related to a STEM or facilities management career. Players can explore various careers, learn requirements of those careers and spend a virtual day in the life of an employee in a STEM career work environment.

It is personalized to each player and begins with that students’ avatar working through a day starting at home, completing tasks, making decisions, preparing for work and deciding how to get to work. Decisions are based on time taken to complete previous tasks. A virtual career mentor provides the player real time feedback and advice as he or she proceeds through the game. At the job site, the mentor describes that day’s tasks and events, which relate to the opening scenario. Using industry standard vocabulary, the mentor explains the tasks the student is expected to complete.

The game features tools to monitor student progress toward Individual Education Plan goals, which can be exported. An interactive learning environment motivates students to stay on task, and “sandbox” gameplay allows players to experiment with variables, while orientation tools remind students of their place in the game.

Teen Career Pathway is designed to enhance learning, reduce school costs and increase efficacy of students’ transition plans. It aligns with Common Core, National Engineering and National Council on Disability Standards and provides students, teachers and parents with individualized assessment information related to student performance. Each time a student plays, the game ends with detailed analysis of the student’s task completion in the game and suggestions for improvement.

“It is clear that engaging kids in video games is a great way to support learning. Working with Language Express on video games can support great opportunities to advance understanding of STEM careers for kids as well as help support meaningful contribution to understanding the dynamics of video game integration in schools,” Basham said.

Researchers at KU and Virtual Learning Environments Consulting are testing Teen Career Pathway with middle and high school students across the country as part of the Phase II grant. Both Basham and Brighten Learning Inc. have a history of developing games designed to improve student performance and support positive behavior interventions and social-emotional learning.

Brighten Learning Inc. is a San Diego-based ed-tech company dedicated to general and special education and the areas of character education.

“We are honored to receive this prestigious award from the National Science Foundation, and we are eager to introduce a new way for students to virtually explore potential career choices with more depth and interaction,” said Marc Zimmerman, founder and CEO of Brighten Learning Inc.

 Nominations from top K12 leaders led to the selection of products that enhance learning across the country

 San Diego, California – December 1, 2016 — The Social Express has been recognized for making a positive difference in education by K12 leaders who named it to District Administration magazine’s “Readers’ Choice Top 100 Products for 2016.”

The winners were compiled from 1,500-plus nominations from the magazine’s readers over the past year. The Readers’ Choice Top 100 Products has been announced online and in the December 2016 issue of District Administration.

The District Administration Readers’ Choice Top 100 Products awards program informs superintendents and other senior school district leaders about products their colleagues around the country are using to help their districts excel in a variety of areas, such as technology, sustainability and curriculum instruction.

“Learning about all the products being used to help districts succeed is inspiring,” says JD Solomon, District Administration’s editorial director. “Our winners cover a wide spectrum. All of our 2016 honorees should be very proud of this achievement.”

 About The Social Express

Launched in 2011, The Social Express is an interactive program that supports social and emotional learning for students struggling with Autism Spectrum Disorders (ASD), ADHD, and other social learning challenges.  Available to schools, professionals, and parents, the award-winning online program teaches users how to think about and manage social situations, helping them to develop meaningful social relationships and succeed in life.

About District Administration

District Administration provides K12 leaders with critical news and information for school district management, through its monthly magazine, website, e-newsletters and the District Administration Leadership Institute Superintendent Summits. For more information, visit www.DistrictAdministration.com.

[vc_row][vc_column][vc_column_text]Kids love their devices. Basic web-enabled devices – laptops, smartphones, and tablets – open a universe of learning for children. Kids with autism spectrum disorder can have a high degree of digital readiness, and find device learning second nature.

Autism refers to a set of complex disorders in brain development. A government survey in November 2015 revealed one in 45 American kids aged 3 to 17 have an ASD diagnosis. A Centers for Disease Control and Prevention survey estimated 1 in 68 has autism.

Children on the Autism spectrum often struggle in:

  • SOCIAL INTERACTION | How do two or more people relate? It’s observed one-on-one, in small groups, or large groups. It’s where institutions, rules and systems take root.
  • REPETITIVE BEHAVIORS | How do they manifest in development? Repetitive behaviors can include hand-flapping, head-banging and rocking.
  • VERBAL AND NON-VERBAL COMMUNICATION | How do we relate with and without words? We send and receive information through verbal and non-verbal cues. It could be face-to-face, through body language, written word, visuals, and more.

We’ve found these apps helpful for children diagnosed with autism. They can also aid their parents, teachers and therapists.

Learn more about these as well as what the creators and developers had to say when we reached out to them![/vc_column_text][vc_separator css=”.vc_custom_1552596336850{padding-top: 16px !important;padding-bottom: 16px !important;}”][vcex_heading text=”FOR CHILDREN” tag=”h4″ css=”.vc_custom_1552596393824{margin-bottom: 0px !important;padding-bottom: 0px !important;}”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Autism / DTT Colors | Dr. Brown’s Apps
DrBrownsApp.com | iTunes ($7.99)

This site offers a set of apps designed to build student skill sets. Categories include Animals, Anti-Bullying, Colors, Letters, Numbers, People, Shapes, Time, and Words. The Discreet Trial Training apps incorporate findings from Dr. Brown’s years of experience in psychological therapy. When reached for comment, they had this to say:

At Dr. Brown’s Apps, we have built our app design on over 40 years of Dr. Brown’s psychological therapist experience in a clinical setting.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”362″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Digital Problem Solver | The Social Express
TheSocialExpress.com | iTunes ($1.99) | Google Play

Users identify feelings from a set of emotions. Then, they move into a coping strategy as the next step in self-regulation. Download your own photos to customize animated, interactive lessons that focus on social relationships. Users learn to read verbal and non-verbal cues, and take part in conversations. We asked them to comment further on their apps and they commented:

We use high quality animation and engaging characters and stories, to effectively deliver the essential elements of social and emotional learning to a population that have difficulties with understanding social cues, or have trouble with managing their emotions.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”358″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Learn with Rufus: Emotions | Rufus the Robot
Rufusrobot.com | iTunes ($4.99) | Google Play ($5)

Kids learn how facial expressions reveal what people feel, with guidance from Rufus Robot. “The inclusion of reward sets and breaks in our apps will keep the child’s interest while he or she learns,” said Dr. Holly Gastgeb, Rufus Robot President and CEO. Dr. Holly Gastgeb also shared:

Research has repeatedly shown that children respond to mobile devices at a young age. Our goal is to capture some of that enthusiasm and direct it in a fun, yet educational, manner. Emotions includes a brief fingerpainting activity that will keep the child’s interest while he or she learns.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”363″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Look In My Eyes 1 Restaurant | Fizzbrain.com
Fizzbrain.com | iTunes ($2.99)

Creators David and Abbie Cort develop apps for all children. They have an interest in those for kids with special needs. The Look in My Eyes series keys on social skills, such as practicing eye contact. CBS’ 60 Minutes has featured FizzBrain apps.

Fizzbrain also shared their thoughts and feelings regarding their featured apps:

FizzBrain is a mom-and-pop studio committed to bringing the latest and very best of educational practices into the world of apps. Between the two of us, Abbie and I have over 50 years’ experience teaching in elementary, secondary and special education classrooms, and we draw on all this experience and training as we design our apps. […] We started FizzBrain in order to develop quality iPad/iPhone applications for all children based on best teaching practices. Our “Touch and Write” series has received numerous commendations and awards.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”360″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]My School Day & Social Detective | Social Skill Builder
Socialskillbuilder.com | iTunes (My School Day $9.99, Social Detective $24.99)

Social Skill Builder transitioned award-winning CDs for ASD students to apps. Interactive software includes video scenarios that encourage users to interact with peers. The popular Social Detective app engages a student’s sense of adventure and problem-solving.

Among the glowing testimonials for these programs is this one from from an ABA Therapist from the Penn State Austism Conference:

I worked with ASD students on social skills and your My School Day CD as well as the Social Detective CD are my go to materials. I have both in CD form and am glad they are now available in apps. Easier to transport. The kids really love them especially the Social Detective App and really learn so much from them.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”361″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column][vcex_heading text=”Other Gadgets” tag=”h4″ css=”.vc_custom_1552596847910{margin-bottom: 0px !important;padding-bottom: 0px !important;}”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Dreampad | Integrated Listening Systems
Dreampadsleep.com

Integrated Listening Systems’ headphone technology had relaxing effects on kids with autism. Headphones present a challenge, though, for those with tactile sensitivity. Enter Dreampad, a pillow with psychoacoustic technology. Dreampad looks and acts as a pillow, but does much more.

A music app produces calming music from within. It creates gentle vibrations to trigger the user’s relaxation response. It shows improved sleep habit for those on and off the spectrum. Improved sleep can impact daytime behaviors for children with autism.

iLs developed the Dreampad after observing the powerfully relaxing effect of the iLs headphone technology on children with autism. Tactile sensitivity is very common with autism, and many of the children couldn’t tolerate iLs headphones. We learned quickly that the Dreampad not only reduced anxiety, but improved sleep habits with the vast majority of those on (and off) the spectrum.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”357″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column][vcex_heading text=”FOR PARENTS, TEACHERS AND THERAPISTS” tag=”h4″ css=”.vc_custom_1552596908186{margin-bottom: 0px !important;padding-bottom: 0px !important;}”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Cognoa
Cognoa.com

This evaluation tool tests a child’s development first. It includes an optional video evaluation and detailed results to share with a pediatrician. “Providing parents with a validated path to early answers not only saves money and time in appointments, but (also) allows parents to remain focused at work,” said Brent Vaughan, Cognoa CEO. Brent Vaughan also stated:

Cognoa for Employers is putting the power of early screening in parents’ hands while giving employers the opportunity to provide competitive health benefits beyond normal employee expectations. With developmental delay affecting one in six U.S. children and autism affecting one in 68, it is no wonder that developmental milestones and potential delays consistently rank as top concerns for parents.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”365″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]Social Stories Creator and Library | Touch Autism
Touchautism.com | iTunes (free)

Visual supports, such as stories, give direction instruction on social skills. This app provides that for kids with autism. It includes social stories to teach what to expect in an array of situations. Caregivers can create, print, and share customized social stories and visual schedules. The Social Stories Creator and Library folks had this to say:

Children with special needs often need more direct instruction of social skills. Teaching social skills to any child may be easier and less stressful when visual supports, like social stories are used. The social stories found in this app explain accurate social information and ensures that your child will know what to expect in different situations.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”356″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]TOBY Playpad | Autism West
TOBYplaypad.com | iTunes ($25.99)

The TOBY (Therapy Outcomes By You) app contains an extensive curriculum. It includes solo on-screen and partner on-screen tasks, and real-world tasks for early intervention. The app collects data for performance reports on a child’s activity from the comfort of home.

Autism West is committed to supporting families to provide the best opportunities for their child. Our TOBY app is a revolutionary, unique way for parents to become empowered to implement therapy at home. It is best-practice and evidence-based, developed in conjunction with Curtin and Deakin Universities.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”364″ alignment=”center”][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]About the Author
Eli Pacheco is a soccer coach and dad blogger. He studied English at the University of North Carolina at Charlotte, and writes about all things tech for Shortcut.

Sources:
https://www.autismspeaks.org/science/science-news/new-government-survey-pegs-autism-prevalence-1-45[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column width=”2/3″][vc_column_text]The Autism Discovery Tool: Sensory From Within | Spectrum Idea Lab Inc.
Spectrumidealab.com | iTunes ($4.99)

Sensory issues might be the most misunderstood aspects of life on the spectrum. This play-based app provides an exploration of challenges and strengths in seven sensory experiences. The app environment provides hidden tools that shed insight to real-world sensory-environment strategy.

When setting out to create this app, our team at Spectrum Idea Lab identified that there was a significant lack of understanding about the sensory issues that often accompany autism, amongst families, teachers, and even those on the spectrum! So we created this exploratory, play-based app which immerses users into seven sensory experiences that demonstrate some of the sensory diversity found on the spectrum, including both strengths and challenges.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”359″ alignment=”center”][/vc_column][/vc_row]

Have you tried www.thesocialexpress.com for your child yet? School licenses also available.Recently I have come across many educational Apps & programs while searching for tools and programs to assist special needs children. It’s simply amazing what educational Apps can achieve where standard therapy or group skills lessons may fail.

Why?

Apps are interactive and children enjoy (and learn) more than when simply being tutored. It’s simply so that children – who otherwise struggle to do required activities or homework!  -become hooked the moment that they access electronic mediums. In addition, Apps integrate various learning processes such as vision, touch and hearing, all senses that help us understand and learn the material at hand, over and above the actual therapeutic target area (I am not talking mere games here, I am talking educational Apps).

Apps, being interactive and thus “dynamic”, provide immediate feedback and correction and – important point – make it easier for children to transfer the skills learnt to real life.
What I like about Apps – it’s definitely cheaper than desk top programs! As therapist I would love to integrate electronic programs into my practice. However, most electronic educational programs run op to $3000 (and some up to $58 000) without even annual licensing per individual; then you still have to schedule individual sessions for the child. Can you image the eventual cost to the parents?

Apps therefore could also cut down on medical or therapeutic bills. 10 sessions for your child at the “electronic learning center” could probably be replaced by 2-3 weeks of Apps play. (Apps vary in cost: from $0.99 per App to $15.00).

Children can continue their training (while believing it to be a game only…) at home or on the move (portability feature) with the result that skills are learnt in less time. As already mentioned, it’s enjoyable. Most programs are presented as a Game. Problem solving for example, becomes much easier to learn when trying to save the princess in the tower or attempting to slay the big bad wizard or trying to save a town from being burnt down.
Think about it – ever seen a teenager without his cellphone or IPad close by…?

I am not saying Apps should replace standard approaches and learning. But for children with disabilities such as Autism, Asperger, ADHD and such; Apps open up a whole new world of possibilities especially where it concerns social skills training. Personally, as parent I would still supervise the App. A good App fortunately, normally comes with a dashboard where parents or teachers can monitor the child’s progress.

Here are some great research-approved Apps:
http://thesocialexpress.com – Wonderful App for social skills! The Social Express* is basically an educational, interactive cartoon especially for children and teenagers on the Autistic (Asperger) spectrum as well as ADHD and other learning disorders.
Example: 16 skills are addressed –
● Attention
● Identifying Emotions
● Problem Solving
● Conversational Skills
● Self-Regulation – Coping Strategies
● Reading Non-Verbal Cues
● Sequencing
● Perspective Taking – Theory of Mind
● Understanding Figurative Language in Conversations

Similar to above http://smartyearsapps.com/apps-references-resources/ also offers a very affordable App for social skills.

Not to forget social skills for struggling high school students- https://itunes.apple.com/us/app/everyday-social-skills/id375396536.

Conversation Builder  especially for children with language impairments.

For children who struggle with nonverbal skills, Proloquo2Go helps give them voice. 
Drawing Pad offers children the opportunity to draw and write words. Also great for communication where verbal problems exist.

Look in my eyes for children who experience difficulties with eye contact such as children on the Autism spectrum. Buy on iTunes.

A variety of educational APPS can be downloaded from https://itunes.apple.com/app/proloquo2go/id308368164?ign-mpt=uo%3D6&mt=8  (Just make sure you select educational Apps, not only those for fun!)

Also take a look at http://a4cwsn.com/tag/social-skills/. There are free educational Apps varying from speech therapy, occupational therapy, phonics, visual performance, memory, and plenty more.

http://www.appymall.com/appystore/preschool offer preschool educational Apps for literacy, language, numerical and creative skills.

https://autismapps.wikispaces.com/Functional+and+Social+Skills for functional and social skills.

Should you wish rather to go with CD’s or online programs, also take a look at – 
http://www.socialskillstrainingproject.com/books.html
http://www.difflearn.com/product/Be_A_Friend_Songs_for_Social_Skills_Training/video_modeling
http://autismteachingstrategies.com/free-social-skills-downloads-2/
https://www.disabilitytraining.com/product-info.php?Social_Skills_At_Work_CDROM-pid735_html=/asc_action=SetCurrentProduct/prod_id=735
http://www.socialskillbuilder.com/ – CD use for your classroom at great prices.

Are you already making use of Apps or online or CD programs? Please do not hesitate to share with us if you found them successful!

http://www.goodpsychology.net/blog/great-social-skills-training-programs-that-work-especially-for-special-needs-children

Brighten Learning, Inc. (USA) partners with Prognari to teach Social Emotional Intelligence Skills across Africa

SAN DIEGO, United States of America, August 5, 2016/APO/ —

  • Brighten Learning, Inc. (USA) partners with Prognari to teach Social Emotional Intelligence Skills across Africa
  • Collaboration, communication and problem-solving skills will help African students succeed in a quickly changing digital economy

Brighten Learning, Inc. (TheSocialExpress.com), developers of the Award winning programme, “The Social Express® today announced its partnership with Prognari (Prognari.com), an Africa-focused education value-add organization that seeks to develop social, emotional intelligence capabilities and life skills in children and young adults. This strategic partnership supports both companies’ objective of equipping the 21st century African child with the skills required to be successful in school and life.

The Social Express® is an animated Social and Emotional Learning (SEL) software designed to teach children and young adults how to think about and manage social interaction situations. It helps them develop meaningful social relationships and ultimately succeed in life.

Marc Zimmerman, CEO of Brighten Learning, Inc. while commenting on the partnership, said:

“We are excited to bring The Social Express to the African market. Through user testimonials, we have seen positive results in over 70 countries. Prognari will bring the knowledge, reach and expertise that we wanted in a strategic partner for Africa.”

Collaboration, communication and problem-solving skills will help African students succeed in a quickly changing digital economy

The World Economic Forum, in its March 2016 report titled, ‘New Vision for Education: Fostering Social and Emotional Learning through Technology,’ noted that “In order to thrive in the 21st century, students need more than traditional academic learning. They must be adept at collaboration, communication and problem-solving, which are some of the skills developed through SEL. Coupled with mastery of traditional skills, social and emotional proficiency will equip students to succeed in the swiftly evolving digital economy”.

Emmanuel Udoro, the Corporate Communications Director at Prognari said:

“Our overriding vision at Prognari, has always been to proactively equip African children and young adults for life in the 21st Century and beyond through experiential and targeted learning. Our partnership with Brighten Learning, Inc. moves us closer to achieving our objective and will see us taking The Social Express to the length and breadth of the African continent. The Social Express® is a digital and innovative learning program that aligns with the trend shifts in our digital world.”

The Social Express® (TheSocialExpressAfrica.com), which is accessed via the internet on mobile devices (currently available only on iPads) and desktop platforms, runs a series of interactive web episodes (webisodes) and mobile apps that can be used by the learner independently, or with a teacher in a group.

To see a preview of The Social Express® programme, click here. (bit.ly/2aUkycc)

In addition to equipping children with SEL abilities, Prognari is working with Brighten Learning to reduce the incidence of bullying in schools through the Cool School (bit.ly/2aUknxB) programme. Cool School is an interactive and animated anti-bullying programme designed for elementary school learners; Cool School’s six week curriculum has been designed to teach young students about bullying through interactive videos and offline activities. The program also addresses bystander behavior and how it can contribute to and increase bullying within the school environment.

To see a preview of the Cool School programme, click here. (bit.ly/2aUknxB)

Distributed by APO on behalf of Prognari.